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Neverwinter Nights 2 Spells Database: Spell Details
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Entropic Husk |
Class/Level: Arcane Scholar of Candlekeep, Arcane Trickster, Druid, Eldritch Knight, Pale Master, Red Wizard, Sorcerer, Spirit Shaman, Stormlord, Warlock, Wizard |
Prerequisites: 21st Level, Spellcraft 31, Ability to cast 9th level spells |
Innate Level: Epic |
School: Conjuration |
Descriptor(s): Chaos |
Component(s): Verbal, Somatic |
Range: Touch |
Area of Effect / Target: Creature touched |
Duration: 20 rounds |
Save: Will negates (DC +5) |
Spell Resistance: No |
Installation: Mask of the Betrayer |
You transform a single enemy into a vessel of pure chaos which randomly attacks all nearby creatures.
You must succeed at a melee touch attack, and the target must fail at a Will saving throw (DC +5). If the target fails the saving throw, its soul is instantly annihilated, and its body is animated by primal entropy. For the duration of the spell, the creature becomes a juggernaut of destruction, gaining a +8 bonus to Strength and Constitution, and randomly attacking former allies and enemies alike. After 20 rounds, the entropic force animating the creature's body burns itself out, and the creature collapses into dust. |
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