Neverwinter Nights 2 Spells Database: Spell Details
Melf's Acid Arrow
Class/Level: Wizard / Sorcerer 2, Magic 2
Innate Level: 2
School: Conjuration
Descriptor(s): Acid
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: 6 seconds + 6 seconds / 3 Levels
Save: None
Spell Resistance: No
Installation: Neverwinter Nights 2 (Base)
You conjure a bolt of acid which flies from your fingertips to your target. The initial damage from the spell is 3d6 points of acid damage, + 1d6 of acid damage every round until the spell expires. This spell requires a successful ranged attack roll to hit.