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Neverwinter Nights 2 Spells Database: Spell Details
Extract Water Elemental
Class/Level: Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Transmutation
Descriptor(s): Water
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One creature
Save: Fortitude 1/2
Spell Resistance: Yes
Installation: Mask of the Betrayer
This brutal spell causes the targeted creature to dehydrate horribly as the moisture in its body is forcibly extracted through its eyes, nostrils, mouth, and pores. This deals 1d6 points of damage per caster level (maximum 20d6), or half damage on a successful Fortitude save. If the targeted creature is slain by this spell, the extracted moisture is transformed into a water elemental of a size equal to the slain creature (up to Huge). The water elemental is under your control, as though you had summoned it, and disappears after 1 minute.