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Neverwinter Nights 2 Feats Database: Feat Details
Sacred Purification
Feat ID: 2255
Type of Feat: Divine
Prerequisite: Turn Undead, Extra Turning
Previous Feat(s) Required: Turn Undead and Extra Turning
Installation: Storm of Zehir

You can expend a turn undead attempt to create a pulse of divine energy. All living creatures within 60 feet of you heal an amount of damage equal to 1d8 points + your Charisma bonus (if any). All undead creatures in this area take damage equal to 1d8 points + your Charisma bonus.