Advertisement

 


Neverwinter Nights 2 Feats Database: Feat Details
Empower Spell
Feat ID: 11
Type of Feat: Metamagic
Use: Selected
Prerequisite: Ability to cast 2nd level spells
Minimum Spell Level: 2
Successive Feat: Error: 500 Internal Server Error
Installation: Neverwinter Nights (Base)

All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered magic missile deals one and one-half times normal damage (1d4 +1 multiplied by 1.5). Empowerment does not increase spell duration.

Note: An empowered spell occupies a spell slot two levels higher than normal. Saving throws and opposed rolls, such as those made when Dispel Magic is cast, are not affected.