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Dungeons & Dragons Online Spell Database: Spell Details
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Cure Light Wounds |
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 10 |
Level: Bard 1, Cleric 1, Favored Soul 1, Paladin 1, Ranger 2 |
Components: Somatic, Verbal |
Target: Friend, Self, Undead Foe |
School: Conjuration |
Positive energy is channeled to heal light wounds of your target or damage undead for 1d8 hit points +1 per caster level (max +5). Undead who make a successful Will save reduce the damage by half. |
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