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Dungeons & Dragons Online Spell Database: Spell Details
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Chill Touch |
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 10 |
Level: Sorcerer 1, Wizard 1 |
Components: Somatic, Verbal |
Target: Foe |
School: Necromancy |
Makes a touch echo with the chill of death causing 1d6 per caster level (max 5d6) of negative damage and one point of Strength damage. A successful Fortitude save negates the Strength damage. Chill Touch causes fear in the undead instead of damage. Undead who make a successful Will save negate this fear effect. |
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