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Dungeons & Dragons Online Spell Database: Spell Details
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Summon Monster II |
Cooldown: 120 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 15 |
Level: Bard 2, Cleric 2, Favored Soul 2, Sorcerer 2, Wizard 2 |
Components: Material, Somatic, Verbal |
Target: Self, Positional |
School: Conjuration |
Summons a fiendish scorpion to fight for you for a brief time. Casting this spell locks out casting any other Summon Monster spell for 2 minutes. |
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