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Dungeons & Dragons Online Spell Database: Spell Details
Ray of Exhaustion
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 20
Level: Sorcerer 3, Wizard 3
Components: Material, Somatic, Verbal
Target: Foe, Directional
School: Necromancy
A ray projects towards the target enemy, causing it to become immediately exhausted. Exhausted characters take a -6 penalty on Strength and Dexterity. A successful Fortitude save means the creature is only Fatigued.