|
Dungeons & Dragons Online Spell Database: Spell Details
|
Jump |
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 10 |
Level: Ranger 1, Sorcerer 1, Wizard 1 |
Components: Material, Somatic, Verbal |
Target: Friend, Self |
School: Transmutation |
Gives an ally a +10 enhancement bonus on Jump checks. This bonus increases to +20 at 5th level and +30 at 9th level. |
|
|
|
|