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Dungeons & Dragons Online Spell Database: Spell Details
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Holy Smite |
Cooldown: 4 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 25 |
Level: Cleric 4, Favored Soul 4 |
Components: Somatic, Verbal |
Target: Foe, Positional, Breakable |
School: Evocation |
Smites targets with holy power, evil targets take 1d8 holy damage per 2 caster levels and are blinded for 6 seconds. Does not affect good targets. Neutral targets take half damage. Evil Outsiders take instead 1d6 holy damage per caster level. A successful Will save halves the damage and negates the blind effect. This spell can only be cast by good or neutral casters - it has no effect when cast by an evil caster. |
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