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Dungeons & Dragons Online Spell Database: Spell Details
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Heal |
Cooldown: 5 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 35 |
Level: Cleric 6, Favored Soul 6 |
Components: Somatic, Verbal |
Target: Friend, Self, Undead Foe |
School: Conjuration |
Channels powerful positive energy into a target to wipe away injury and afflictions, restore 10 hit points per caster level (max 150hp), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half. |
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