|
Dungeons & Dragons Online Spell Database: Spell Details
|
Harm |
Cooldown: 5 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 35 |
Level: Cleric 6, Favored Soul 6 |
Components: Somatic, Verbal |
Target: Foe, Undead Friend |
School: Necromancy |
Charges the target with a massive amount of negative energy, dealing 10 points of damage per caster level (max 150hp). Harm cannot reduce the target's hit points to less than 1. A successful Will save reduces the damage by half. Against undead targets this spell acts as Heal. |
|
|
|
|