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Baldur's Gate II Equipment Database: Search Results
Wild Sling +1 (EE) Code: ohnslng1
Category: Weapon (Sling) Value: 3000
Lore Req to ID: 35 Weight: 0

One-Handed Weapon
THAC0: +1
Damage: +1
Damage Type: Missile
Speed Factor: 5
Range: 50
Proficiency: Sling

Requires: 3 Strength

Combat Abilities:
  • Target must save vs. Spell or suffer 100% chance of wild surge for 1 round

How Obtained:
  • Hidden Refuge - Possible reward from Kirik Khal for completing his mother's quest

Whenever wild mages congregate, strange things happen. Items take on bizarre properties, and spells by non-wild mages can surge unexpectedly. This sling is an item altered by a large concentration of wild mages.

When a bullet is hurled from the sling, it absorbs wild magical energy, transferring it to the target when the bullet strikes. In addition to being quite painful, the bullet will cause any spell cast by the target in the next round to be affected by a wild surge.