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Baldur's Gate II Equipment Database: Search Results
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Wand of Magic Missiles
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Code: WAND03 |
Category: Miscellaneous
(Wand)
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Value: 5000
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Lore Req to ID: 60
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Weight: 1
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Requires: 9 Intelligence
Charged Abilities:
• 1 magic missile will strike the target
- Damage: 1d4+1 magic - Range: 100 ft. - Area of Effect: 1 creature
When activated, the wand will eject a missile of magical energy that darts forth and unerringly strikes its target. This includes enemy creatures in a melee. The target creature must be seen or otherwise detected to be hit, however, so near-total concealment, such as that offered by arrow slits, can render the spell ineffective. The missile will inflict 1d4+1 points of damage.
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