Baldur's Gate Equipment Database: Search Results
Hold Monster
Category: Consumable (Scroll) Value: 500
Lore Req to ID: 0 Weight: 0

Hold Monster (Enchantment/Charm)

Level: 5
Range: 40 ft.
Duration: 1 round/level
Casting Time: 5
Area of Effect: 7.5-ft. radius
Saving Throw: Neg.

This spell holds 1d4 creatures of any type rigidly immobile and in place for 9 or more rounds, unless a Save vs. Spell is made with a -2 penalty. The effect is centered on the victim selected by the caster. Every enemy within 7.5 ft. of the target is also affected. Those who succeed on their Saving Throws are totally unaffected by the spell. Undead creatures cannot be held. Held creatures cannot move or speak, but they remain aware of events around them and can use abilities not requiring motion or speech. Being held does not prevent the worsening of the subjects' condition due to wounds, disease, or poison.