Baldur's Gate Equipment Database: Search Results
Club +1
Category: Weapon (Club) Value: 1200
Lore Req to ID: 20 Weight: 3

One-Handed Weapon
THAC0: +1
Damage: 1d6+1
Damage Type: Crushing
Speed Factor: 3
Proficiency: Club

Requires: 5 Strength

How Obtained:
  • Wilderness Zone (AR5200) - Loot from Krumm

From chair legs to felled trees, clubs are the universal weapons of everyone from tavern brawlers to hill giants. A little extra weight, maybe a spike or two, and a little enchantment never hurt. Which is to say, it always hurts.