Baldur's Gate II Equipment Database: Search Results
Wand of Magic Missiles Code: WAND03
Category: Miscellaneous (Wand) Value: 5000
Lore Req to ID: 60 Weight: 1

Requires: 9 Intelligence

Charged Abilities:
  • 1 magic missile will strike the target
     - Damage: 1d4+1 magic
     - Range: 100 ft.
     - Area of Effect: 1 creature

When activated, the wand will eject a missile of magical energy that darts forth and unerringly strikes its target. This includes enemy creatures in a melee. The target creature must be seen or otherwise detected to be hit, however, so near-total concealment, such as that offered by arrow slits, can render the spell ineffective. The missile will inflict 1d4+1 points of damage.