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HAARP Facility |
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Did we miss anything in this area? Is there something we didn't discover? Let us know!
OBJECTIVE UPDATE
- SHUTDOWN SURVEILLANCE SYSTEM: Shutdown the outer perimeter transformers that power the surveillance system (5 Total).
- DESTROY TANK DEFENSES: Destroy the tank to access the inner grounds.
ENVIRONMENT
Snowmobiles (only Rogue/Beast can pick these up, but they can be destroyed)
Explosive Cannisters (be careful destorying these as they deliver health damage to anyone in the blast radius)
FOLLOW THE RIVER
Starting from the X-Jet head forward until you come to the river. Head to the left. You can either follow the river or take the path. If you follow the river, you'll come to a nice short cut. There's be a drop off with a mutant power indicator. Use Iceman's Freeze Blast to create a bridge. If you folow the path, it'll bring you around to the first transformer you need to destroy. If you take the shortcut, you'll have to make a left after passing the drop off and back track a bit to that first generator. Continue following the river and it'll take you to the second transformer which will be to the left. Behind that transformer is the HAARP SOLDIER 1 SKETCH BOOK. Continue down the river to the gateway which leads you to The Bridge.
THE BRIDGE
Follow the path until it comes to a bend. At the end of the bend, on the left side, you'll find the CYCLOPS COMIC BOOK. From the comic book, head forward and you'll come to the third transformer. Head back to the path and follow it down the the next campsite and you'll come to the fourth transformer. Continue down the path till you reach the river. Follow the river past the bridge and on the right will be the final transformer. After destroying the final transformer, head to your left up the snow to the top of the bridge. You'll find an Extraction Point on the bridge. Follow the bridge and you'll come to the tank which you'll need to destroy to get to the inner grounds. The fastest way to beat the tank is to use Wolverine. Ignore the guards and run up to the tank and jump up on it. Use his Brutal Slash a few times to destroy the turret. After beating the tank and guards, head up to the doors and go on through.
OBJECTIVE UPDATE
- FIND DOOR: Find the transformers that power the exterior HAARP door and blast them to gain entrance to the facility (6 Total).
OUTER GROUNDS
Head forward till you get to the train. Make a left and you'll come to the train tracks and a fire barrier. Use Storm's Whirlwind or Iceman's Freeze Blast to extinguish it. Continue following the tracks until the bushes on the right stop and make a right to the clearing. You'll find the first transformer here. However, if you keep following the tracks, you'll come to more railcars. Jump (or fly) on top of the first one, move to the second, and you'll see a yellow "SK." This is a SKILL POINT REWARD. Whichever character picks it up gets a bonus point they can put in whichever skill they want. After destorying the transformer, head to the other side of the road and you'll find the COMBINED POWERS 101 DANGER ROOM DISC on the rooftop. From there, follow the road till you get to a camp on either side. One transformer is to the right and one is to the left. Destroy both and head to the doors to move on.
INNER GROUNDS
There will be an Extraction Point to your right. Head down the road a bit and the fourth transformer will be to your left. Follow the train tracks and you'll come to another fire barrier. Use Storm or Iceman again (or you can run through it and take some damage). Head to your right after the fire an you'll come to the fifth transformer. To the right of the clearing, there'll be a break in the bushes. Go down that way and had forward till you come to a bunker. On the rooftop of the bunker is the BEAST CHALLENGE DANGER ROOM DISC. From that bunker, head to the left to another one and go around the backside. You'll find the final transformer here. Move back to the road and go down it. You'll come to another tank fight. This time, two of the guards are equipped with flamethrowers and will set some barricades ablaze. Use Storm or Iceman to quickly put them out, then switch to Wolverine and use the same strategy as with the previous tank. Head to the doors and move into the interior.
OBJECTIVE UPDATE
- INVESTIGATE THE BROTHERHOOD'S ACTIVITIES: Find and confront the Brotherhood.
MAINTENANCE GARAGE
You start off in a fairly empty room with a lot of things to destroy. There's also an Extraction Point here. Take advantage of this break to restock with whatever the room offers you. Head past the tank and up the stairs. Go through the door at the top and head down the hallway. You will come to a barrier. To the right is a door, head through it. You need to destroy the wall to the left. Go through to the next room, exit out the door on the left and to the left in the hallway you'll see the controls for the barrier. Make a u-turn and head back down the hall. You'll come to a locked door which you'll need a keycard for. Head to the left and into a warehouse area. Go down the stairs and travel in a clockwise path around the room taking out the guards. At about the 1 o'clock position, there will be a HAARP Officer that has the keycard you need. Once you defeat him, you'll see it. A note about the shelves in areas such as these. You'll see stuff at the top which you can destroy and get objects. Sometimes from the top of stairways you can jump over to these shelves. But for the most part, you need a character who can fly to get up on top to reach them. Head back down to the locked door and proceed through it.
MESS HALL
Head down the hall and there'll be a door on your left. Go through it. On the left there will be a storage room. Go to the far left corner and you'll find the COMBINED POWERS 102 DANGER ROOM DISC. Go back out and head left to the opposite end of the mess hall from where you entered. You'll be in another hallway. There will be another laser barrier to your right. Head to the left and go into the room. Destroy the wall on the right and you'll find another room which has the controls for the barrier. Turn off the barrier and go back down the hall which will lead to the next section.
SYSTEMS OPERATIONS
This next section is pretty much a one way path all the way through. Just keep heading foward and you'll get to the next section. There's nothing special on this section to be found.
SATELLITE CONTROL CENTER
Go down the hallway and to the left you'll find an Extraction Point. On the right will be a door. Head through the door and go down the stairs. Go up the stairs on the opposite side of the room and head through the doorway. A brief cinematic will occur and you will start your fight against Pyro. Pyro has a good defense. And he can create a couple fire demons to assist him. He also sets fires around the room which do damage. Use Iceman or Storm to extinguish them. Wolverine is the most effective to take Pyro out because of his strong melee attacks. You can also pick stuff and up and throw them at Pyro from a distance to weaken him up a bit. After beating Pyro, if you're facing the wall of fire he created when he came in, head to the right Head down the hall until you come to a sort of T. Go right. You'll come to another sort of T. Head left. You'll come to a room. On the side of the landing opposite the stairs is the ICEMAN COMIC BOOK hidden behind a green container. There is an Extraction Point at the far end of the room next to the elevator. Use the elevator to move on to the next section.
OBJECTIVE UPDATE
- FIND MYSTIQUE OR TOAD: Attempt to discover the Brotherhood's evil plan.
MAIN TUNNELS
In this next section, just keep moving forward until you come to a broken bridge. Use Iceman's Freeze Blast or Jean Grey's Telekinesis to create a new one. Continue heading forward till you reach another elevator. To the left of the elevator is the QUALIFYING EXAM 100 DANGER ROOM DISC. Use the elevator to move on.
EXTERIOR ACCESS TUNNELS
You start off on an Extraction Point. Head forward until you come to another broken bridge. To the right of the bridge is the HAARP SOLDIER 2 SKETCH BOOK. Use Iceman or Jean Grey again to get across. Continue heading forward and you'll come to the final elevator and Extraction Point before the final battle of the mission against Toad. Use the elevator.
OBJECTIVE UPDATE
- FIND TOAD: Defeat Toad before he escapes.
LANDING PAD
Toad moves around A LOT and has a powerful tongue attack that can hit everyone on the team if they're in range. He normally uses it when the team crowds around him, so when there's 3 or more of your team pounding away, move your character back. Before he lashes out, you'll see the range. If you're out of range when he strikes, quickly rush in and do some damage. Use Wolverine's Claw Flurry to speed him up during the fight. It's very helpful when Toad's bouncing around. He sometimes only stops briefly and most of the team cannot get to him in time before he starts jumping around again. There are four jets which he'll also try to use to escape whenever his life goes down by 1/4. You have to destroy them whenever he tries to use them. The fastest way is to use Storm's Lightning Strike a couple times.
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