Always an outsider, Remy LeBeau was shunned as a youth because of his strange, burning-red eyes. Eventually, he realized he was a mutant -- gifted with the ability to charge inanimate objects with explosively released bio-kinetic energy. A reformed thief and charming scoundrel, the ragin' Cajun always has a card up his sleeve!
RECOMMENDATIONS
Like Beast, I really couldn't figure out how best to use Gambit. His range attacks early on were weak and his melee skills weren't the greatest. I mostly used his Staff Slam (as it does good damage and knockback on multiple enemies) and his Overload (charging objects around the room). His 52 Pick Up was nice against bosses.
MUTANT POWERS
Charged Card - Throws kinetically charged cards. Can also destroy objects with touch.
Rank 1...3 Cards, 4-5 Energy Dmg Each; 1 Destruction; 10 EP (Starting Power)
Rank 2...3 Cards, 6-8 Energy Dmg Each; 1 Destruction; 15 EP (Level 3)
Rank 3...3 Cards, 9-11 Energy Dmg Each; 2 Destruction; 20 EP (Level 5)
Rank 4...3 Cards, 12-15 Energy Dmg Each; 2 Destruction; 25 EP (Level 7)
Rank 5...3 Cards, 15-18 Energy Dmg Each; 3 Destruction; 30 EP (Level 9)
Charged Shuffle - More powerful version of Charged Card.
Rank 1...5 Cards, 15-18 Energy Dmg Each; 4 Destruction; 120 Knockback; 40 EP (Level 15)
Rank 2...5 Cards, 20-25 Energy Dmg Each; 5 Destruction; 120 Knockback; 45 EP (Level 17)
Rank 3...5 Cards, 25-31 Energy Dmg Each; 6 Destruction; 190 Knockback; 50 EP (Level 19)
Rank 4...5 Cards, 37-45 Energy Dmg Each; 7 Destruction; 190 Knockback; 55 EP (Level 21)
Rank 5...5 Cards, 50-63 Energy Dmg Each; 8 Destruction; 245 Knockback; 60 EP (Level 23)
Card Legend - More powerful version of Charged Shuffle.
Rank 1...7 Cards, 50-63 Energy Dmg Each; 9 Destruction; 305 Knockback; 70 EP (Level 30)
Staff Slam - A powerful staff attack.
Rank 1...4-5 Energy Dmg; 1 Destruction; 120 Knockback; 5' Radius; 25 EP (Level 5)
Rank 2...9-11 Energy Dmg; 1 Destruction; 190 Knockback; 6' Radius; 30 EP (Level 7)
Rank 3...15-18 Energy Dmg; 2 Destruction; 190 Knockback; 6' Radius; 35 EP (Level 9)
Rank 4...25-31 Energy Dmg; 2 Destruction; 245 Knockback; 7' Radius; 40 EP (Level 11)
Rank 5...50-63 Energy Dmg; 3 Destruction; 245 Knockback; 7' Radius; 45 EP (Level 13)
Staff Detonation - More powerful version of Staff Slam.
Rank 1...80-100 Energy Dmg; 3 Destruction; 370 Knocback; 8' Radius; 55 EP (Level 20)
Rank 2...100-125 Energy Dmg; 4 Destruction; 370 Knockback; 9' Radius; 60 EP (Level 22)
Rank 3...125-150 Energy Dmg; 4 Destruction; 430 Knockback; 9' Radius; 65 EP (Level 24)
Rank 4...150-165 Energy Dmg; 5 Destruction; 430 Knockback; 10' Radius; 70 EP (Level 26)
Rank 5...175-215 Energy Dmg; 5 Destruction; 500 Knockback; 10' Radius; 75 EP (Level 28)
Staff Legend - More powerful version of Staff Detonation.
Rank 1...200-250 Energy Dmg; 6 Destruction; 620 Knockback; 11' Radius; 85 EP (Level 30)
Kinetic Boost - Temporarily adds Energy Dmg bonus to melee attacks.
Rank 1...15 Sec; +4-5 Energy Dmg; 60 EP (Level 5)
Rank 2...16 Sec; +6-8 Energy Dmg; 70 EP (Level 7)
Rank 3...17 Sec; +9-11 Energy Dmg; 80 EP (Level 9)
Kinetic Amplification - More powerful version of Kinetic Boost. Affects nearby teammates.
Rank 1...20 Sec; +12-15 Energy Dmg; +10% Speed; 100 EP (Level 14)
Rank 2...22 Sec; +15-18 Energy Dmg; +10% Speed; 110 EP (Level 16)
Rank 3...24 Sec; +20-25 Energy Dmg; +15% Speed; 120 EP (Level 18)
Kinetic Mastery - More powerful version of Kinetic Amplification. Affects all teammates.
Rank 1...28 Sec; +25-31 Energy Dmg; +25% Speed; 140 EP (Level 23)
Rank 2...32 Sec; +37-45 Energy Dmg; +25% Speed; 150 EP (Level 25)
Rank 3...36 Sec; +50-63 Energy Dmg; +30% Speed; 160 EP (Level 27)
52 Pick Up - X-treme Power. A flurry of kinetically charged cards dishes out extreme damage.
Unlockable at Level 15
Kinetic Strike (Passive) - Adds kinetic damage to melee attacks. Does not include staff attacks.
Rank 1...+4-5 Energy Dmg; 3 Destruction (Level 5)
Rank 2...+6-8 Energy Dmg; 3 Destruction (Level 7)
Rank 3...+9-11 Energy Dmg; 4 Destruction (Level 9)
Kinetic Fury (Passive) - More powerful version of Kinetic Strike.
Rank 1...+12-15 Energy Dmg; 4 Destruction (Level 12)
Rank 2...+15-18 Energy Dmg; 5 Destruction (Level 15)
Rank 3...+20-25 Energy Dmg; 5 Destruction (Level 18)
Overload Adds energy to charged objects.
Rank 1...+15-18 Energy Dmg; 40 Knockback; 4' Radius; 20 EP (level 2)
Rank 2...+25-31 Energy Dmg; 120 Knockback; 5' Radius; 20 EP (Level 7)
Rank 3...+50-63 Energy Dmg; 190 Knockback; 6' Radius; 20 EP (Level 12)
Rank 4...+80-100 Energy Dmg; 245 Knockback; 7' Radius; 20 EP (Level 17)
Rank 5...+100-125 Energy Dmg; 305 Knockback; 8' Radius; 20 EP (Level 22)