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Trance of Convalescence
  A restful state of mind causes increased life recovery and damage absorption for the player and allies. Only one trance can be active at a time.




First Available: Level Sixteen

Prerequisite: None

Skill(s) Unlocked: None

Skill Advancement
# of
Points
Skill Potency
1 12.0 Meter Radius, 3% Damage Absorption, +1 Health Regeneration/Second, +1 Energy Regeneration/Second, +100 Energy Reserved
2 12.0 Meter Radius, 4% Damage Absorption, +2 Health Regeneration/Second, +1.2 Energy Regeneration/Second, +100 Energy Reserved
3 12.0 Meter Radius, 5% Damage Absorption, +3 Health Regeneration/Second, +1.4 Energy Regeneration/Second, +100 Energy Reserved
4 12.0 Meter Radius, 6% Damage Absorption, +4 Health Regeneration/Second, +1.6 Energy Regeneration/Second, +100 Energy Reserved
5 12.0 Meter Radius, 7% Damage Absorption, +5 Health Regeneration/Second, +1.8 Energy Regeneration/Second, +100 Energy Reserved
6 12.0 Meter Radius, 8% Damage Absorption, +6 Health Regeneration/Second, +2 Energy Regeneration/Second, +100 Energy Reserved
7 12.0 Meter Radius, 9% Damage Absorption, +7 Health Regeneration/Second, +2.2 Energy Regeneration/Second, +100 Energy Reserved
8 12.0 Meter Radius, 10% Damage Absorption, +8 Health Regeneration/Second, +2.4 Energy Regeneration/Second, +100 Energy Reserved
9 12.0 Meter Radius, 11% Damage Absorption, +9 Health Regeneration/Second, +2.6 Energy Regeneration/Second, +100 Energy Reserved
10 12.0 Meter Radius, 12% Damage Absorption, +10 Health Regeneration/Second, +2.8 Energy Regeneration/Second, +100 Energy Reserved
11 12.0 Meter Radius, 13% Damage Absorption, +11 Health Regeneration/Second, +3 Energy Regeneration/Second, +100 Energy Reserved
12 12.0 Meter Radius, 15% Damage Absorption, +12 Health Regeneration/Second, +3.2 Energy Regeneration/Second, +100 Energy Reserved