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Combat Abilities: Defense
Arrow Deflection
1 - Deflect arrows while parrying, Adrenaline point gain +1%
2 - Perfectly timed parries reflect arrows back at attacker, Adrenaline point gain +2%
3 - Perfectly timed parries reflect arrows back and deal double damage, Adrenaline point gain +3%



Fleet Footed (Tier 2)
1 - Damage from hits while dodging -20%, Adrenaline point gain +1%
2 - Damage from hits while dodging -40%, Adrenaline point gain +2%
3 - Damage from hits while dodging -60%, Adrenaline point gain +3%
4 - Damage from hits while dodging -80%, Adrenaline point gain +4%
5 - Damage from hits while dodging -100%, Adrenaline point gain +5%



Counterattack (Tier 3)
1 - After a successful counterattack the next attack deals +30% damage per skill level, Adrenaline point gain +1%
2 - Adds chance for knockdown based on Adrenaline points, Adrenaline point gain +2%
3 - Attack is a critical hit, Adrenaline point gain +3%



Deadly Precision (Tier 4)
1 - Each Adrenaline point adds %1 to the chance of killing an opponent instantly (at most once every 15s), Adrenaline point gain +1%
2 - Each Adrenaline point adds %2 to the chance of killing an opponent instantly (at most once every 15s), Adrenaline point gain +2%