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Temple of Elemental Evil
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Sorcerer/Wizard Spells - Level 2
Bear’s Endurance: (Transmutation) Subject gains +4 to Constitution for 1 min./level.

Blindness/Deafness: (Necromancy) Renders the subject blinded and deafened.

Blur: (Illusion (Glamer)) Attacks miss subject 20% of the time. See Invisibility does not counteract the Blur effect, but True Seeing does.

Bull's Strength: (Transmutation) Subject gains +4 to Strength for 1 min./level.

Cat's Grace: (Transmutation) Subject gains +4 to Dexterity for 1 min./level.

Daze Monster: (Enchantment (Compulsion)) [Mind-Affecting] Living creature of 6 HD or less loses next action.

Eagle’s Splendor: (Transmutation) Grants a +4 enhancement bonus to Charisma for 1 min./level.

False Life: (Necromancy) Gain 1d10 temporary hp +1/level (max.+10).

Fog Cloud: (Conjuration (Creation)) Fog obscures all sight within five feet.

Fox's Cunning: (Transmutation) Subject gains +4 Int for 1 min./level.

Ghoul Touch: (Necromancy) Paralyzes one subject, which exudes a stench that makes those nearby sickened.

Glitterdust: (Conjuration (Creation)) Blinds creatures; outlines invisible creatures.

Gust of Wind: (Evocation) [Air] Blows away or knocks down smaller creatures.

Invisibility: (Illusion) Subject becomes invisible for 1 min./level, or until it attacks.

Knock: (Transmutation) Opens locked doors, secret doors and chests; loosens chains and shackles.

Melf's Acid Arrow: (Conjuration (Creation)) [Acid] Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.

Mirror Image: (Illusion (Figment)) Creates 1d4 duplicate images of you plus one image per three caster levels (maximum +3).

Owl's Wisdom: (Transmutation) Grants a +4 enhancement bonus to Wisdom for 1 min./level.

Protection from Arrows: (Abjuration) Subject immune to most ranged attacks.

Resist Energy: (Abjuration) Ignores 10 (or more) points of damage per attack from specified energy type.

Scare: (Necromancy) [Fear, Mind-Affecting] Causes all targeted creatures of less than 6 HD to become frightened.

See Invisibility: (Divination) You can see any objects or beings that are invisible within your range of vision, as if they were normally visible.

Shatter: (Evocation (Sonic)) Sonic vibration results in damage to earth elementals.

Summon Monster II: (Conjuration (Summoning)) Summons a creature, based on what you select from the Radial Menu.

Summon Swarm: (Conjuration (Summoning)) Summon a swarm of animals, based on what you select from the Radial Menu.

Tasha’s Hideous Laughter: (Enchantment (Compulsion)) [Mind-Affecting] Subject loses actions for 1 round/level because they are afflicted with uncontrollable laughter.

Web: (Conjuration (Creation)) Fills 20-ft. radius spread with sticky spider webs.

Spells
Bard Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Cleric Spells
Domain
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Druid Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Paladin Spells
Level 1
Level 2
Ranger Spells
Level 1
Level 2
Sor/Wiz Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
 
 
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