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Druid Spells - Level 4
Blight: (Necromancy) Withers one plant or deals 1d6/level damage to plant creature.

Cure Serious Wounds: (Conjuration (Healing)) Cures 3d8 points of damage +1 point/level (maximum +10).

Dispel Magic: (Abjuration) Cancels spells and magical effects.

Flame Strike: (Evocation) [Fire] Smite foes with 1d6 points of damage/level (maximum 10d6).

Freedom of Movement: (Abjuration) Subject moves normally despite impediments.

Giant Vermin: (Transmutation) Summons one monster and places it under control of the party.

Ice Storm: (Evocation) [Cold] Hail deals 5d6 damage in cylinder 40 ft. across.

Spike Stones: (Transmutation) [Earth] Creatures in area take 1d8 damage, may be Slowed.

Summon Nature's Ally IV: (Conjuration (Summoning)) Allows you to summon a creature; choice of creature based on what you select from the Radial Menu.

Spells

Bard Spells

 

Cleric Spells

 

Druid Spells

 

Paladin Spells

 

Ranger Spells

 

Sor/Wiz Spells