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Temple of Elemental Evil
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Bard Spells - Level 3
Blink: (Transmutation) You randomly vanish and reappear for 1 round/level.

Charm Monster: (Enchantment (Charm)) [Mind-Affecting] Makes monster believe that it is your ally.

Clairaudience/Clairvoyance: (Divination (Scrying)) Creates an invisible magical sensor at a specific location that enables you to hear or see as if you were there.

Confusion: (Enchantment (Compulsion)) [Mind-Affecting] Subjects behave oddly for 1 round/level.

Crushing Despair: (Enchantment (Compulsion)) [Mind-Affecting] Subjects take –2 on attack rolls, damage rolls, saves and checks. Crushing Despair counters and dispels Good Hope.

Cure Serious Wounds: (Conjuration (Healing)) Cures 3d8 points of damage +1 point/level (maximum +10).

Deep Slumber: (Enchantment (Compulsion)) [Mind-Affecting] Puts 10 HD of creatures to sleep. Deep Slumber does not affect unconscious creatures, constructs, or undead creatures.

Dispel Magic: (Abjuration) Cancels spells and magical effects.

Fear: (Necromancy) [Fear, Mind-Affecting] Subjects within cone flee for 1 round/level.

Gaseous Form: (Transmutation) Subject becomes translucent and insubstantial and gains damage reduction, unless it's magic.

Good Hope: (Enchantment (Compulsion)) [Mind-Affecting] Each affected creature gains a +2 morale bonus on saving throws, attack rolls ability checks, skills checks and weapon damage rolls. Good Hope counters and dispels Crushing Despair.

Haste: (Transmutation) One creature/level moves faster, +1 on attack rolls and a +1 dodge bonus to AC and Reflex saves.

Invisibility Sphere: (Illusion (Glamer)) Confers invisibility upon all creatures within 10 feet of the recipient.

Remove Curse: (Abjuration) Frees object or person from curse. Remove Curse counters and dispels Bestow Curse.

See Invisibility: (Divination) You can see any objects or beings that are invisible within your range of vision, as if they were normally visible.

Slow: (Transmutation) One subject/level takes only one action/round; –1 penalty to AC, attack rolls and reflex saves. Slow counters and dispels Haste.

Summon Monster III: (Conjuration (Summoning)) Summons a creature, based on what you select from the Radial Menu.

Spells
Bard Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Cleric Spells
Domain
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Druid Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Paladin Spells
Level 1
Level 2
Ranger Spells
Level 1
Level 2
Sor/Wiz Spells
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
 
 
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