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Humans
Most humans are the descendants of pioneers, conquerors, traders, travelers, refugees and other people on the move. As a result, human lands are home to a mix of people who are physically, culturally, religiously and politically different. Hardy or fine, light-skinned or dark, showy or austere, primitive or civilized, devout or impious, humans run the gamut.

Physical Description

Humans typically stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds, with men noticeably taller and heavier than women. Humans have short life spans, reaching adulthood at about age 15 and rarely living even a single century.

Alignment

Humans favor no particular alignment — the best and the worst are found among them.

Religion

Unlike members of the other common races, humans do not have a chief racial deity. Pelor, the sun god, is the most commonly worshiped deity in human lands, but he can claim nothing like the central place that the dwarves give Moradin or the elves give Corellon Larethian in their respective pantheons.

Racial Traits
  • Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.

  • Human base land speed is 30 feet.

  • One extra feat at 1st level.

  • Four extra skill points at 1st level and one extra skill point at each additional level.

  • Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, her highest-level class does not count.