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Temple of Elemental Evil
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Elves
Elves mingle freely in human lands, always welcome yet never at home. They are well known for their poetry, dance, song, lore and magical arts. Elves favor things of natural and simple beauty. When danger threatens their woodland homes, however, elves reveal a more martial side, demonstrating skill with sword, bow and battle strategy.

Physical Description

Elves are short and slim, standing about 4 1/2 to 5 1/2 feet tall and typically weighing 95 to 135 pounds, with elf men the same height as and only marginally heavier than elf women. They are graceful but frail. An elf reaches adulthood at about 110 years of age and can live to be more than 700 years old. Elves do not sleep, as other members of other common races do. Instead, an elf meditates in a deep trance for four hours a day.

Alignment

Since elves love freedom, variety and self-expression, they lean strongly toward the gentler aspects of chaos. Generally, they value and protect others’ freedom as well as their own and they are more often good than not.

Religion

Above all others, elves worship Corellon Larethian, the Protector and Preserver of life. Elven myth holds that it was from his blood, shed in battle with Gruumsh, the god of the orcs, that the elves first arose.

Racial Traits

  • +2 Dexterity, –2 Constitution.


  • Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.


  • Immunity to magic sleep spells and effects and a +2 racial saving throw bonus against enchantment spells or effects.


  • Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow and shortbow as bonus feats.


  • +2 racial bonuses on Listen, Search and Spot checks. An elf who merely passes within five feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.


  • Favored Class: Wizard.

  • Races
    Humans
    Dwarves
    Elves
    Gnomes
    Half-Elves
    Half-Orcs
    Halflings
     
     
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