Register Lost Password?  Cookie?
  The time now is 05:49 AM GMT -6.  
Banshee Network
 
Temple of Elemental Evil
Game Information
Recent News
Walkthrough
Recruitable NPCs
Features
Monsters
Deities & Demigods
Magic Items
Character Information
Abilities
Classes
Races
Skills
Feats
Spells
Equipment
Armor
Weapons
Miscellaneous Items
Articles
Tim Cain Interview #1
Tim Cain Interview #2
Troika Games Interview
Banshee Review
Game Resources
Downloads
Screenshots
Areas of the Week
Exclusive Contest
ToEE Forum
ToEE Products
Buy ToEE!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Mother Screng's Herb Shop (The Village of Nulb #3)
Note: This information was taken from TSR's original AD&D adventure, the Temple of Elemental Evil.

Mother Screng's Herb Shop
Mother Screng's Herb Shop
This dilapidated frame building is well known in the village as the place to go for all sorts of herbs, medicines, and possibly even special draughts of one sort or another. Mother Screng is old and bent, with scraggly gray locks sticking out from beneath the aged shawl she wears all year 'round. Her daughter appears quite old herself, so Mother Screng must be venerable. This daughter, Hruda by name, is quite ugly, and it is no wonder that she is an old maid, for her personality matches her looks and her tongue is sharp.

Inside the shop are counters and shelves filled with jars, flasks, bottles, boxes, and small drawers. These are stuffed with herbs and like stuff, and various infusions and decoctions made from such. Bunches of vegetation of various sorts hang from the rafters or are tossed onto counter tops to dry. The shop has almost every known herb and spice, and even 3 jars of Keoghtom's ointment which Mother Screng sells to any adventurers of Good alignment who are in real need of the magic salve, after having proved themselves in expeditions to the Temple.

Mother Screng: An herbmonger (also Canoness Y'dey—Level 6 Cleric, XP 3978);
AC 9 (no armor) or better (see below); hp 37; AL NG; XP 1072
S 13 I 12 W 17 D 15 Co 16 Ch 13
Carried: club (under the counter), purse with 4 cp, 7 sp, 5 ep, 11 gp.

Typical spells:

First level: bless, command, cure light wounds, detect evil, protection from evil
Second level: augury, detect charm, hold person, know alignment, speak with animals
Third level: dispel magic, prayer, remove curse

Hruda: Mother Screng's daughter (a. k. a. Murfles, Otis' fellow- adventurer and follower, an elven warrior-footpad, Level 2/2 Fighter/Thief),
AC 6 (no armor) or better (see below); hp 12; AL NG; XP 156
S 15 I 9 W 11 D 18 Co 15 Ch 14
Thief abilities: PP 40; OL 49; F/RT 30; MS 36; HS 35; HN 15; CW 86.
Carried: shortsword (under robe), purse with 9 sp, 5 gp, and 2 pp.

Y'dey is the chief cleric of the church of St. Cuthbert in Hommlet, away on this 'sabbatical'. She has a suit of plate mail +1, shield + 1, mace + 1, ring of (ire resistance, potion of flying, a scroll of 3 cleric spells. (silence 15' radius, neutralize poison, raise dead) and adventuring gear, all kept in her chambers. The potion, scroll, and equipment are in a wardrobe, along with a small locked iron box which holds 50 gems (mostly pearls and a few red spinels, each worth 100 gp) and 10 silver ingots worth 10 gp each. Murfles has a suit of leather armor, adventuring gear, a dagger, longsword, longbow, and quiver with 11 silver-tipped arrows in her chambers. She will lend the arrows to deserving adventurers as needed. A sack with 290 gp lies under a loose floor board. Murfles assists Y'dey and reports to Otis about everything of possible interest.

Neither Y'dey nor Murfles goes on any expedition (to the Temple or elsewhere) unless Otis personally asks them to do so, and has a sound reason for it as they are likewise serving Furyondy, Veluna, and the cause of Good by keeping watch on Evil activity at Nulb and the Temple. Both, however, assist parties of Good alignment and intent. Quiet exploration of the Temple, to discover the state of its forces and their current intentions, is of great importance to both of these 'old hags'.

A small coop is in the rear of the shop. It holds 6 homing pigeons, which Y'dey uses for communicating with the Archcleric of Veluna. This same information is sent to Furyondy (and then to Veluna and Verbobonc) by way of Otis' regular reports; the pigeons are a back-up system.

Areas of the Week
Conclusion
Nodes of Elemental Evil
Jul 18th, 2003
Inner Chamber
Nexus
Jul 11th, 2003
Private Room
The Greater Temple
Jul 4th, 2003
West Wing
Large Room
Jun 27th, 2003
East Wing
Study
Jun 20th, 2003
Pleasure Chamber
Hall of Sculpture
Jun 13th, 2003
Hall of Dread
Hall of Glory
Jun 6th, 2003
Inky Chamber
Hall of Elemental Magic
May 30th, 2003
Earth-Floored Area
Opulent Bedchamber
May 23rd, 2003
Grotto
Sunlit Room
May 16th, 2003
Cistern Chamber
Reception Hall
May 9th, 2003
Grim Chamber
Hall of Triumphal Evil
May 2nd, 2003
Room of Bones
Jumbled Room
Apr 25th, 2003
Hall of Verdigris
The Pool Chamber
Apr 18th, 2003
Corridor of the Elmnts
The Temple of Fire
Apr 11th, 2003
Pearlescent Room
Secret Room
Apr 4th, 2003
Old Storeroom
Audience Chamber
Mar 28th, 2003
Cells
Secret Corridor
Mar 21st, 2003
The Earth Temple
Pit Chamber
Mar 14th, 2003
Sleeping Apartment
Bronze Door
Mar 7th, 2003
Corridor of Bones
Trapezoidal Annex
Feb 28th, 2003
Secured Room
Kitchen
Feb 21st, 2003
Grand Entrance
Dais and Throne
Feb 14th, 2003
The Waterside Hostel
Mother Screng's Shop
Feb 7th, 2003
Torture Chamber
Chamber of the Master
Jan 31st, 2003
Church of St. Cuthbert
Two-Storied Tower
 
 
      Copyright ©2000-2008, GameBanshee.com