Register
 
 
 

Advertisement

 


Location: Brackenbury

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Overview

1 - Sanitarium

The sanitarium is involved in a few quests: Clandestine Cargo, The Man Who Waits, Two-Sided, and A Voice from the Past. In the laboratory on the lower level (which you'll only be able to visit once you've triggered the quest The Man Who Waits), you'll find Blaidh Golan and Ravenwing.


2 - Nedyn

Nedyn will give you the quest The Theorems of Pandgram.


3 - Hadret House

Hadret House is the home of Dunryd Row, a group of ciphers who work as private detectives in Defiance Bay. You won't be able to do much in the house until you've triggered the quest The Hermit of Hadret House, at which point you'll be able to talk to Lady Webb in her bedroom (upstairs). You'll also meet Kurren in the house (downstairs). He'll give you the quest The Final Act (after you've triggered the quest The Hermit of Hadret House), and he's also involved in the quests Fragments of a Scattered Faith and Rogue Knight.


4 - House Doemenel

When you enter this house, you'll be stopped by a doorman. The only way he'll allow you to enter peacefully is via certain quests (At All Costs, Supply and Demand, A Two Story Job).

House Doemenel is one of the three factions in Defiance Bay, and inside their house you'll meet their leaders. Abrecan (downstairs) is involved in the quest A Two Story Job. Bricanta (upstairs) will give you the task Hard Feelings, she's involved in the quest Supply and Demand, and she's also a seller of "exceptional" firearms and more. Gedmar (upstairs) will give you the quest The Changing of the Guard.

Note: Accepting the quest The Changing of the Guard will lock you into House Doemenel and prevent you from receiving the finale quests for the Crucible Knights and the Dozens.


5 - Reymont Manor

Reymont Manor is involved in the quest A Two Story Job.


6 - The Charred Barrel

You'll meet a few people of interest inside the Charred Barrel:
  • Bandits (in the basement). They look like they should be involved in a quest, but they're not.

  • Maerwith and her pirate crew (upstairs). They're involved in the quest The Wailing Banshee.

  • Thristwn (near the entrance). He'll give you the quest Far from Home.