If a fighter has cloak of mirroring, what is the mage supposed to do? Most summoned creatures go down *very fast* to a high level fighter. All the mage can use is disabling spells & try to hack away with tensors... this might work on a fighter, but with a paladin's +2 saves and magic resistance, I'm a bit dubious.
Those who've played all mage parties know how frusterating it can be in Suldanessar, just when you get 9th lvl spells, every monster and his brother had high magic resistance
. Or try fighting Drizzt's party with mages... the ranged fighers bring down your defenses so fast it isn't even funny. The battle is still winnable of course, but it's FAR tougher than facing them with a fighter party.
(Wow, I don't believe this... I'm defending fighters even though I usually play mages. Go figure!
Actually, I didn't notice this mentioned yet, so I'll throw this in: the mage is a unique character in that her skill is very dependant on random change. If the first few spells succeed, the mage will probably win easily and unhurt. If the mage misses a few spells early to magic resistance or saves, she will probably die horribly. So, I'd wager that no matter which side would win more on average, there will be a large deviation in results.
Anyone know how to get two of your characters to duel? Do you just start a MP game and import them in?
[This message has been edited by Caernarvon (edited 01-03-2001).]