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Improved Asylum : "The most difficult fight in the game"

Posted: Mon Jun 06, 2011 5:05 am
by Stworca
Hello!

Those who know this mod have probably read my guide to it already, but whether you have or not, i have something better now ;)

A video. Solo Sorcerer tackle's the most cheesy and overpowered enemies ever encountered in IE games.
[url="http://www.youtube.com/watch?v=VqrBsHh3oIY&hd=1"]Make sure to have "annotations" turned on[/url]

The scripting is poor, but for some reason people die there left and right.

I did not want to solve the fight this way, but since Anastacia dies in ten cloud ticks, i'd need a second mage to tank her. I will probably re-make the fight in the future with no kiting, no locking inside rooms.. But not during an ironman LP :laugh:

There are some serious issues in this fight, other than their gear :
- Breu casting tons of time stops as fast as True Sight ticks
- Ana stopping every few feet (this stops me too.. cute)
- Breu wasting lower resistance on Project Image, a ton of them too
- Simulacrum having no scripting at all
- Chain contingency, spell trap, chain contingency, spell trap, chain contingency, spell trap.. aka Drusilla's script.
- Tunnel vision targeting system.

These issues are far too great for even their godly gear to make up for, and thus this fight isn't "the most difficult in the game", it's the most cheesy, but not difficult at all.

Oi

Posted: Mon Jun 13, 2011 9:59 am
by Aliyappo
Wow, well, congrats! :D You made this fight look so easy. Even if I haven't played it.
Hehe, you're right about the scripting - they all ForceSpell, and forcing is kinda cheating, don't you agree?
- Breu casting tons of time stops as fast as True Sight ticks


OMG. That's... unusual - 10 ReallyForceSpells Time Stops. That's just lame.

- Breu wasting lower resistance on Project Image, a ton of them too


Heh, only one small !Gender(NearestEnemyOf(Myself),ILLUSIONARY) could do the trick, but they... *snort* don't have one.

- Chain contingency, spell trap, chain contingency, spell trap, chain contingency, spell trap.. aka Drusilla's script.


WTF?

Oh, and that elf-immune dwarf... You're right, he really doesn't know to change the targets. And Mystra's Robe - :speech: I mean I did my overpowered item once, but I did add some drawbacks - like reduced resistance to acid and electricity, plus damage applied upon wearing it and etc. But that, that's... just wrong. Sick and wrong.


Say, Stworca, when you finish Ironman, could you do battle with some of my personal favorites? (and I'm not talking about eclipse)

Posted: Tue Jun 14, 2011 12:59 pm
by Stworca
What might be your favorites?

Posted: Wed Jun 15, 2011 4:26 am
by Aliyappo
Well, my favorites are:

1. Poison-based in ToB from Tactics, cause you don't really know where or when you'll be summoned to battle them, so the first time I died horribly.

2. Ascension with Longer Road:
1 phase: two fallen solars, slayer-Imoen, Sarevok, Irenicus, Bodhi and Demorgorgon is one bottle.

3. [url="http://america.iegmc.net/seifer/"]Kiara Vampire.[/url] Separate component. Basically, Balthazar in SoA together with Bodhi.

4. Not so official mod battle in SoA, cause I've coded it myself and want other people to try it out. No more attacking simulacrums and waisting spells on MSs. If you're interested I could drop a link.

Posted: Wed Jun 15, 2011 6:06 am
by Stworca
Aliyappo wrote:Well, my favorites are:

1. Poison-based in ToB from Tactics, cause you don't really know where or when you'll be summoned to battle them, so the first time I died horribly.


Red Badge. You're summoned when you sleep / exit watchers keep or wait for a minute. The fight triggers when you reach 2 000 000 xp.

Poke me when i finish Ironman :P

Posted: Fri Jul 01, 2011 5:15 am
by Thrifalas
Aliyappo wrote:Say, Stworca, when you finish Ironman, could you do battle with some of my personal favorites? (and I'm not talking about eclipse)


You sure? xD Soloing it in 20 sec with only 1 item and 13 spells is pretty fun, considering how difficult it was the first time one played it