Search found 191 matches

by roller1234
Thu Nov 21, 2013 12:08 am
Forum: Baldur's Gate
Topic: Highest Stats Competition (NO CHEATING)
Replies: 16
Views: 5923

strength and/or dexterity can be ignored during creation because there are items boosting it. The stat budget to roll 5 stats is 18*5+3dump=93, which is possible to roll with some classes like multiclass ranger/cleric. Then you can have a char with 19 18 19 19 21 21 in one playthrough no exploiting ...
by roller1234
Sat Jun 15, 2013 7:29 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Powerwise, who is stronger: Sarevok or Keldorn?
Replies: 27
Views: 10920

With GWW everyone has 10 attacks, so the grandmastery cheat even becomes obsolete. There is no way Sarevok can compare to Keldorn. Unless ofc you install mods which specifically help him out.
by roller1234
Sat Jun 15, 2013 7:22 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Why is there a difference between IWD2 high level spells and BG2 high level spells?
Replies: 8
Views: 1338

Consider this. BG2 is manageable completely without spells. IWD2 without spells your doomed. IWD2 spells help much more.
by roller1234
Mon Dec 10, 2012 6:14 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Suggestions? weapon picks for my gnome f/t
Replies: 16
Views: 3814

Speed is quite cool for a hit&run backstab character allowing for all 3 actions to be performed sooner. Granted most staves already have low speed, but the basic Carsomyr has 5 speed and that could be the difference between him dispelling and disrupting or the mage getting that Hold Person spell off...
by roller1234
Sun Dec 09, 2012 7:54 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Suggestions? weapon picks for my gnome f/t
Replies: 16
Views: 3814

That char doesnt have dual wield profiencies though. Not sure why he wants the Carsomyr.
by roller1234
Sun Dec 09, 2012 6:55 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Suggestions? weapon picks for my gnome f/t
Replies: 16
Views: 3814

The difference between a dagger and a shortsword is 1 damage. With increased quality weapon type matters less and less so even a plain dagger will do. Daggerwise in SoA there is the firetooth dagger. Its so powerful that some mods nerf it. Firetooth is a +3 weapon( enough for pretty much everything)...
by roller1234
Sun Dec 09, 2012 8:12 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Any new mods?
Replies: 3
Views: 1117

Would use BGT instead of Easytutu, less buggy, and separate installs for both 1 and 2 but i have no idea how it would work out with the other mods you have.

Check [url='http://www.spellholdstudios.net/ie/1pp']this[/url] out, found it quite nice without causing problems or lore breaking.
by roller1234
Sun Dec 09, 2012 8:03 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Windows 7 and heavily modded BG
Replies: 2
Views: 1620

Assuming by "BG" you mean BG2 engine with bg1 content modded in, there are zero problems. BG1 doesnt work very well.
by roller1234
Sun Dec 09, 2012 7:47 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Suggestions? weapon picks for my gnome f/t
Replies: 16
Views: 3814

Im sorry but what is the question, didnt you just named the weapons? xD I would use flails on that guy, because jans armor+DoE+hardiness all stack, and he'll need the defence w/o access to magic. Plus some backstabbing weapon, and if you arent gonna do that, just use FoA. xD Short bows are good too,...
by roller1234
Sun Dec 09, 2012 7:02 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Flail of Ages vs. Axe of the Unyielding
Replies: 18
Views: 4992

These weapons arent competing against each other. The Flail is a primary weapon. The Axe is a off-hand weapon. Use appropriately. The Flail has powerful on-hit effects like protection penetrating damage and slow, using it in an offhand is pointless. The Axe has static effects, HP and regeneration, w...
by roller1234
Sun Dec 09, 2012 6:50 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Fighter/Mage/Thief
Replies: 25
Views: 7465

Tripleclasses get most, including mage's HLA with g3fixpack installed. But anyways my post was directed at games with xp cap removed. Ironically with the cap tripleclasses get a bit more versatile, as they dont need huge amounts of xp anymore, due to capping, so dont need to be solo, so as long as t...
by roller1234
Wed Nov 28, 2012 3:27 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Removing a Sequencer?
Replies: 10
Views: 1032

Thomas Brorsson wrote:How?

Its under Affects tab, look at Ressource 3 for a name, it should be self explanatory, like "Spell Trigger", Ressource 0-2 hold the names of stored spells.
by roller1234
Wed Nov 28, 2012 3:21 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Fighter/Mage/Thief
Replies: 25
Views: 7465

The usefulness of fmt depends on how large the party is and whether the XP-cap is removed( yes the 8mio cap) cause the fmt needs more than that to get all his abilities, whether or not they are needed if ofc another question. its pretty meh in a full party. Its okay duo. And solo enemies commit suic...
by roller1234
Tue Nov 27, 2012 3:09 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Removing a Sequencer?
Replies: 10
Views: 1032

Sequencers are completely removable via Shadowkeeper.
by roller1234
Tue Nov 27, 2012 3:00 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Why not common rogue to cleric dual?
Replies: 28
Views: 7226

Tobex has an option to give every class 4 weapon slots in inventory screen. Having more weapon quickslots however is, i heard, impossible because the interface is hardcoded. Or wait 3 days for BG:ee, where it is moddable. Cleric/rogue .. suffers from being a second choice for everything. There are b...
by roller1234
Mon Nov 26, 2012 5:28 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Disappearing Gear
Replies: 7
Views: 849

This is nothing. In Fallout2 children were stealing stuff, except in low-gore versions of the game children were removed by making them invisible, but still were stealing.

my guess is, there was too much shadowediting applied to that savegame.
by roller1234
Mon Nov 26, 2012 5:17 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Game Wont Load
Replies: 7
Views: 721

Its generally not a good idea to install more user oriented stuff into program files in Win7, probably vista too. Mind you it is very possible, but especially with older games can lead to a lot of problems. For protection reasons this folder has limited access rights, im surprised you could even alt...
by roller1234
Sun Nov 25, 2012 12:26 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Game Wont Load
Replies: 7
Views: 721

The game doesnt look for a CD. It looks for locations listed in baldur.ini [Alias] HD0:=C:\Games\BGII\ CD5:=C:\Games\BGII\CD5\ Nowadays, with larger hard drives, just copy the content of the CD5 (tob) into the bg2 folder and enter the path in baldur.ini as shown above, alternatevely add the cd path,...
by roller1234
Tue Nov 20, 2012 2:45 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Favorite Spell Combos for Spell Sequencers and Spell Trigger?
Replies: 11
Views: 1986

My favorit spell sequencer is Projected Image, one spell just sequences a whole spell book.
by roller1234
Sun Nov 18, 2012 1:41 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Anyone proficient with the Shadow Keeper editor?
Replies: 9
Views: 4749

The easy way it to that is to play another character ( hopefully you have a savegame nearby) than copypaste the corresponding affects (there are multiple) between savegames in Shadowkeeper. Look for Ressource 3 for names. Its easy to identify. They arent really easy to create, but easy to copy.