 |
Unofficial Arcanum Patch v081004 Released |
|  |
Posted on Tuesday, October 7 at 10:42 AM GMT -6
Drog Black Tooth has released a new v081004 unofficial Arcanum patch, which adds another pile of fixes to Troika's classic RPG. The list of changes since the previous version:
-If you've joined Kerghan but then changed your mind, Torian Kel will still stand by Kerghan's side. -Jormund's quest specific dialog is no longer repeated when you disband him and talk to him again. -Fixed a typo in Jormund's dialog. -The Staff of Xoranth doesn't have an empty spell menu anymore. -Benjamin Gershwin now gives the skulls back to you in all cases. -Added icons for alcohol and poison food types. -NPCs now display their age again, as it was intended. (Most of NPCs in the game have unique ages.) -Fixed a typo in Virgil's dialog (talking about Vollinger). -If you ask Dante to wait he no longer rejoins you as a free follower (i.e. without making a CH check). -If you ask Jormund to wait he no longer rejoins you as a free follower. -Murgo now joins you as a free follower in all cases. -Fixed a typo in the desciption of Dark Helm. -Fixed 4 typos in UI messages. -Fixed 5 typos in class-based NPC messages. -Fixed a typo in general PC messages. -Fixed mixed up cursors for called shots to torso and legs. -Fixed a typo and a broken female line in Praetor's dialog. -Fixed alingment changes in Larrs' dialog. -Restored a large part of Erick Obsidian's dialog that was being skipped for whatever reason. -Fixed several broken lines in Tristan Fenwick's dialog. -Fixed a typo in Garret's dialog. -Fixed a typo in rumors. -Fixed typos in Concussion Grenade and Plastique's schematics. -Jared now takes the note from you in all cases. -Hushed Revolver now uses correct sound effects. -Snow tiles now use correct footstep sounds. -Richard Leeks now has a correct unknown description. -Fixed a broken line in the Game of Wits. -Fixed the description of the Staff of Restoration. -Fixed positioning problems with the Dark Knight's art. (This monster type isn't used in the Arcanum module, but can now be used in custom modules.) -Added undead and fatigue immune flags to Dark Knight, Dark Berserker, Dark Warrior-Priest and Dark Warlord. Added soundbanks, as well. -Removed two lines leading to wrong responses in Perriman Smythe's dialog. -Removed a red pixel in Panarii Stairs' art (two pieces). -Fixed a typo in Henderson's dialog. -Torian Kel's dialog about his home is no longer called more than once. -Fixed wrong conditions in Jyheirad's dialog. -If you find the Blade of Xerxes early, it's still usable when you get the quest. -Jyheirad's dialog now doesn't get repeated if you manage to save him before the fire elementals kill him. -Jyheirad now thanks you when resurrected. -Jyheirad and the adventurers now properly appear inside the cave in all necessary cases. -Reading the paper about Renford A. Terwilliger's death now doesn't trigger later events if you find it early. -The Body of Stone spell now uses a correct palette. -Fixed a typo in the quest log. -Fixed wrong conditions in the dialog of the Mayor of Black Root. Now you can't give him his dagger if you don't have the quest. -Stealing the taxes from the Mayor of Black Root now doesn't trigger the quest if you don't have it in the first place. -Finding Princess Aria's amulet now doesn't trigger the quest if you don't have it. -Fixed positioning problems with the Greater Demon's idle animation. -Tulla's runes art is now displayed correctly. -Added visual and sound effects to Tesla Gun's hit. (The same as the ones used in Tesla Rod) -Restored visual and sound effects for Bronwyck's Gun's shot. -Fixed problems with Thorvald leaving too early. -Fixed art for P.Schuyler and Sons sign. -Fixed art for the jeweler's shop sign. -Monsters, animals, undead and mechanical critters now have their resistances capped at 95%, like all other critters. -Will-o-wisps now don't leave blood pools when they die. -Restored day and night ambient tracks for the Wastes region. -Restored a missing sound in the lizard men's soundbank. -Restored a missing sound in the rat's soundbank. -Restored the araya's soundbank (now it plays different sounds for different actions instead of just one). -Restored a missing sound in the krag's soundbank. -Restored a missing sound in the giant spider's soundbank. -Restored a missing sound in the fire elemental's soundbank. -Restored a missing sound in the water elemental's soundbank. -Restored the sheep's soundbank. -Restored a missing sound in the familiar's soundbank. -Added skill training to Tattered Bowman, Insectress Hunter and various NPCs in random encounters, such as Molochean Hand assassins and bounty hunters. -Added missing palettes to the skeleton's conceal animation. -Fixed positioning problems with the blacksmith's extra animation. -Added a Long Bow to quality smiths. -Fixed Lesser Krag and Krag Chieftain's inventories. -It's no longer possible to ask the innkeeper in Stillwater about Joachim's book when he has already given it to you. Fixed a typo in his dialog, as well. -Fixed a bug with APs subtraction. Throwing an item (including grenades) now takes 4 APs. -Fixed unknown descriptions on David and Cynthia Wit. -Fixed a typo in David Wit's dialog.
|
|
|
 |
|
| Message Board |
Banshee Forums If you're looking for a little extra gaming help, stop by our forums and exchange strategies, tips, and spoilers with 50,000 other members! |
|
| Game Store |
 |
|
|