 |
Game AI Innovation in Fable 2 |
|  |
Posted on Sunday, July 1 at 12:20 PM GMT -6
AIGameDev.com has posted an overview of what Peter Molyneux had to say about the AI in Fable 2 at this year's Apply AI Innovations event in London. It sounds like our hero's dog might be a trusty companion after all:
Based on Peter’s descriptions of the learning mechanisms, it seems a decision tree is still used for understanding objects (like in Black & White). When you give feedback to your dog, it gets an extra data sample to build the tree.
In Fable 2, you can train your dog in the typical way, by rewarding it or punishing it. For example, if your dog likes pooping in the neighbor’s flowers, you could correct that with the basic YES, or NO emotions of your avatar (depending on whether you like your neighbor or not). The same goes for the dog playing with his ball, or burying it.
|
|
|
|
| Message Board |
Banshee Forums If you're looking for a little extra gaming help, stop by our forums and exchange strategies, tips, and spoilers with 50,000 other members! |
|
| RPG Store |
Good Old Games A large number of classic role-playing games can be picked up for cheap on CD Projekt's Good Old Games service - and they're all DRM-free! |
Fallout 3 There's only one way to find out how Bethesda's version of the wasteland compares to Black Isle's classics. |
Diablo III Blizzard Entertainment's massively popular action RPG franchise continues. |
King's Bounty You don't want to miss Katauri Interactive's King's Bounty: The Legend - it's easily one of the best games of 2008! |
The Witcher Find out firsthand why CD Projekt RED's The Witcher earned our 2007 RPG of the Year award. |
Fable II Microsoft and Lionhead Studios' Fable sequel seeks to top the original with a co-op multiplayer component and more. |
Storm of Zehir The second expansion pack for Neverwinter Nights 2 includes several "old school" RPG features, including the option to fully customize your entire party of characters. |
Mass Effect BioWare took what they learned developing Star Wars: KotOR and applied it to the first in what will be a trilogy of sci-fi RPGs. |
|
|