The folks at Planet Fallout caught up with Bethesda's Pete Hines at PAX for a quick interview about a range of topics related to Fallout: New Vegas. A little something to start you off:
How can the player interact within the environment between the Vegas world and the customization and progression of your character?
The character customization really comes more from the S.P.E.C.I.A.L.S. that you pick, or whether or not you pick any traits in the beginning. Traits is something that we brought back in Fallout: New Vegas where you can now pick up to two traits when you first create your character. Most of which have a positive and a negative effect so you can do your skills that are more pacifist go up by a certain amount but your combat skills go down by a certain amount, kind of a trade off. The perks that you pick along the way obviously have a big effect. But then beyond that it is really the player's actions that determine how your character is customized. So you are not going to go down to the Vegas strip and start gambling or do quests to find new entertainers for a hotel that wants entertainers for their shows, those aren't going to dramatically change your character customization.
It's your actions and how you do stuff that is ultimately going to change. These guys like me better or I've gambled a lot and I've won a lot so I am getting comped now. They are bringing me drinks, they are giving me a room for the night, that sort of is the benefit in oppose to my character does something different now that he couldn't do before. The Vegas stuff is more additive and flavor in terms of how you want to play the game or what kind of things you want to be doing.