Potential Concerns About The Lord of the Rings Online Going F2P

MMORPG.com has whipped up an editorial pointing out five concerns that they have about Turbine's decision to switch The Lord of the Rings Online over to a free-to-play business model. Pretty much the usual stuff here:
#2 Middle-earth: The Tragic Kingdom

One of my biggest fears of the F2P switch is that suddenly an already theme-park representation of Middle-earth will become even more kitschy and diluted by the addition of all the item-shop bonuses. I worry that the developers will want to cash in too much, like the examples in reason number 5, and we'll all soon be wandering around a Middle-earth that is far too little like the game it was at launch and far too much like FreeRealms in Tolkien's universe.