Mass Effect 2 Overlord DLC Reviews

The evening's final review round-up is for Overlord, BioWare's newly released (and primarily well-received) DLC for Mass Effect 2.

NowGamer gives it a 9.1/10:
One of Mass Effect's key strengths as a story is its ability to make players see departing characters not (ironically) as just a mixtures of zeroes and ones on-screen, but as organic individuals wrenched from their own charming niche within the canon. Put simply, deaths aren't just the choosing of one Achievement or another. It's pleasing, then, to see BioWare place one of the series' near trademark binary choices into players' hands come Overlord's finale, set inside its subject matter's consciousness a feature we still think should serve as a test of whether someone's pure evil or not. Scars don't count in real life...

IGN gives it a 9.0/10:
The whole package is quite fantastic, but again I have to remind you that it is a bit short. My playthrough clocked in at somewhere around one or two hours. All it took was one easy afternoon and I'd had my fill and earned 15 of the 25 new achievement points. Even so, Overlord is a winner and one of my favorite sets of Mass Effect missions yet. Go give it a try.

Gaming Bits gives it a 3/5:
I think the worst part of Overlord is that the whole set of DLC only takes about 90 minutes to complete. I enjoyed what I played, but I think it is a bit overpriced due to the lack of replay value. There is a very important decision that will definitely affect the story of the third game, so for hardcore Mass Effect fans like myself, the 560 Microsoft Points is well worth the continued story elements.

Mass Effect Me doesn't do the scoring thing:
All in all this was the fun entertaining story driven play that we have come to expect from the Mass Effect games and the creators from Bioware. Excellent DLC and totally worth the MS points. Maybe they didn't give us anything for Mass Effect 3 at E3 this year but they did give us something to enjoy in the mean time. So come on Mass Effectors get your DLC on and keep on loving the game. Now if only I can convince them to make DLC that has to do romances.you know for us RP that love to shoot it up and put me in their movie.

And Cartridge Blowers doesn't either:
The game was touted to have connections to the next Mass Effect game. Obviously it does not take place after ME2'²s ending (which, for those who haven't played, I'll simply say it's an extreme cliffhanger and I can't think of a single way they can begin Mass Effect 3 without beginning immediately after). Rogue VIs have popped up here and there in the series and are part of the major backstory of the Geth, so unless there are any direct consequences, it's just another example of that motif. A place called Grissom Academy is mentioned at the end was that where Jack was (trained)? so maybe that's the connection. It's described as the sort of place where people with strange powers are treated and taught to control them, so I'll be excited to visit it in the next one.