RPG Codex's 2009 Year in Review

RPG Codex has kicked out another one of their end-of-the-year reports, during which they point out several RPG-related events that dotted the landscape of 2009. Something that didn't happen:
Another thing that didn't happen in 2009 was Obsidian's much talked about RPG set in the Aliens universe. Josh Sawyer's run of bad luck heading up projects that get cancelled continued. Rather than being released or even having development continue at a merry pace, it was cancelled in early February... or later in June depending on who you want to believe. Staff were laid-off, assets may have been disposed of and children may have been harmed in the end of production.

Of course, Sega were also under their own financial strain which may well have had something to do with it. You can see videos of Aliens RPG game footage here. Apparently the sudden cancellation put Obsidian on the ropes and they had to sell some arms and legs to stay afloat. Word is they're still alive and looking forward to Alpha Protocol which...

And something that did:
How cool would morphing into a dragon and kicking ass be? That was the (only) thought behind Divinity II: Ego Draconis which was released 24th July 2009 in Germany, 20th November 2009 in the rest of Europe and 5th January 2010 in North America (ya, I know). An action RPG that offers the ability to turn into a dragon and fly around while fighting other dragons in arcade like fashion, as well as a huge, crowded and mostly generic Fantasy world. If it wasn't for its few and rarely considerable C&C (or so I've been told), some interesting quests and a mind-reading ability, we'd mention it together with Torchlight above.