Fallen Earth Reviews

The Internet is home to two more reviews of Icarus Studios' recently launched MMORPG Fallen Earth, and they're both pretty favorable.

IGN starts us off with an 8.1/10:
Fallen Earth is not trying to emulate any other franchise. It capitalizes on the holocaust nightmare scenario that permeates popular culture, but the game itself is like nothing else on the market. The steep initial learning curve will filter out all but a certain type of player. Those who give the game a chance and can handle being completely in control of their character's destiny will find a deeply nuanced and rewarding play experience that is unique among its competitors.

Challenging players to advance without telling them exactly how to do it is taboo in any game, but perhaps even more acutely taboo in an MMO. Many players may find the game confusing at first, and for others the combat will not be lively or vigorous enough, but as with any MMO these aspects can be improved over time. What will certainly not change is the inherent difficulty infused into the game by holding players responsible for their actions. This game isn't for everyone, and that may be the most compelling reason to try it for yourself.

And GameShark follows close behind with a "B-":
Fallen Earth doesn't exude the polish witnessed in recent MMOs. It's barely adequate in terms of visuals, excruciating stretches of nothing are common, and I have never encountered so many bugs in a launch-product. And yet, it's crawled beneath my skin. I love the complex character progression and the rich crafting system, and no game short of Fallout 3 captures the essence of the post-apocalypse so vividly. Any game willing to leave you stranded in the desert when you run out of gas is bound to offer a memorable adventure.