Aion: The Tower of Eternity Interview

The folks at GameZone caught up with NCsoft producer Brian Knox for a quick post-launch interview about Aion: The Tower of Eternity.
It's been several weeks since the game has launched what has been the biggest surprise you have had in regards to the reception of the game?

Brian: The amount of time players are playing. Our players are playing at a very high rate around the clock. Right now much of our issues are centered around our service not so much the game, which is a good thing. We can fix and improve our service but if the game wasn't fun or our users didn't want to play, we'd have a larger issue. We really think the game is solid and users are enjoying it so our primary focus right now is making sure the service around the game is solid.