Majesty 2: The Fantasy Kingdom Sim Reviews

The Internet is home to several more reviews of Paradox's newly released RTS/RPG sequel, Majesty 2: The Fantasy Kingdom Sim.

Voodoo Extreme labels it with a 4/5:
You know you're enjoying a game when you wake up wanting to play it. While it probably won't be the best RTS you've ever played, Majesty 2 is a worthy time waster.

GamingHeaven arrives at an 87/100:
Majesty 2 is a great game which I had a lot of fun with over the last few weeks. I review a plethora of games for Gamingheaven every month and this is one of the few I will return to on a regular basis to see if I can manage to complete one of the difficult expert level missions. This strength is also its greatest weakness in that the game may just be too demanding for casual RTS'ers who find games like Command and Conquer challenging.

Out of Eight lands at 5/8:
Majesty 2 takes the original formula and adds.nothing new. For extreme fans of the first title, this is no problem, as repeating the same mechanics will maintain the unique approach of the original. However, Majesty 2 feels like an incomplete game, where the developers decided to replicate the original game, update with shinier graphics, and make some money. The content leaves a lot to be desired: a sixteen mission campaign is repetitive, the six single missions are not randomized at all, and the lack of an editor is distressing. The semi-random maps of the original game are no longer present, a distressing limitation that seriously cuts down on replay value. Multiplayer offerings are equally limited, with only eight maps to go online with, but can be fun if you get a good group of combatants together. Majesty 2's lack of variety extends to the basic gameplay, as the same strategy will function in any scenario, as there is no advanced resource collection at all: just build some marketplaces and do some trade for extra income. Only if your kingdom is razed to the ground does money become an issue. There are upgrades for pretty much every building, but the lack of a sophisticated economics model leaves a lot to be desired. The units of the game are nicely varied with equipment and experience, but no more than a traditional role-playing game. The city management of Majesty 2 is simplistic, and the role-playing portion makes you feel like you are simply watching Majesty 2 instead of playing it. The one thing that Majesty 2 has going for it, the unique bribery ordering system, does make it stand out, but no more than the original game did almost 10 years ago.

And GameZone hits it with a 7.5/10:
Majesty 2 is similar to the first Majesty, which is good news for fans of the game. The graphics have been improved, which isn't surprising as it has been a while since the release of the first game. The designers seem to have had a good time with the game, and the overall tone is a humorous approach to the world of fantasy in general. There is a good bit of challenge to keep everyone thinking, but not so much that John Q. Public can't enjoy this game as well. The only drawbacks to this game are the lack of variety in the missions and the sameness of the strategy over time. Most real-time strategy fans will enjoy Majesty 2.