Overlord II Reviews and More

The first wave of reviews for Triumph Studios' Overlord sequel is in, and they're all identically scored.

The first is at Eurogamer with a score of 8/10:
Overall, in what has been a pretty underwhelming year for games so far, Overlord II feels like a shining beacon of quality. Not only is it a distinct improvement on the original, but the new features add greatly to what was already a superbly entertaining game. It manages to strike an excellent balance between being challenging and rewarding, and does so throughout with a wicked smile on its face. If the original was something of a sleeper hit, then the sequel ought to wake people up to its deliciously evil charms.

The second is at OXM with a score of 8.0/10:
They're passing grievances though, and once you've wrestled the game mechanics into submission you'll find that the problems don't run much deeper than that - unless you begin to compare the relatively twee brand of pantomime "evil" on display here to things like drug abuse and warcrimes and realise that the whole thing's not half as evil as they're letting on.

But let's be realistic, that sort of thing wouldn't really fit on the game's morality slider. There are few titles that are as charming as Overlord II, and only in this distorted fantasy world could playing the bad guy be so fun, engaging and - most importantly - guiltless.

And the third is at IncGamers with a score of 8/10:
In the end, though, the gameplay wins out. There are occasional irritants in the form of checkpointing, or sections involving boats or catapults (the latter of which can be forgiven, somewhat, for letting you use it immediately afterwards) but what you have is a devilishly funny and deceptively clever RTS/puzzle game. Working out just how to break through an Empire formation without taking losses is a treat. Electrocuting fleeing villagers is a bigger one. But the real star of the show, as ever, is the writing, and there's so much more of it. Gnarl, your advisor, is as evil as ever, and now he contends with various Mistresses, all of whom argue and banter amongst themselves. And then there are the hippy elves, the screams of joy when your Minions discover mounts for the first time ((Spideeeey! Giddyup!)) or when you just hold down the right trigger and watch them run amok. And then, there's the yeti. Oh, the yeti.

Should you be looking for even more recent info on the game, check out this new preview and a new minion video diary on Gametrailers.