Overlord II E3 Previews

Things were pretty quiet on the Overlord II front during E3, so let's round up the few previews that did make it to the web.

IGN starts us off:
The four minion types are still around and control largely the same as the first Overlord game. Only the brown berserker minions are accessible in the demo. To get through these opening moments, you'll need to harvest enough life force to make a small army of these minions and smash your way through to a boss fight with a yeti. In doing so, you get your first look at the new mounts. For the sequel, your minions can ride things such as catapults or ships. In the demo, it's wolves that the brown minions ride maniacally.

Then we go to Destructoid:
The tale picks up decades after the first Overlord. After a long period of time without evil at work to undermine all that is good, the Glorious Empire has arisen and the world is enjoying a golden age of peace and prosperity. The Empire seeks to eliminate all magic in the world, something that could really put a damper on the forces of chaos making a comeback. Meanwhile, a protest group has cropped up that opposes the Empire's aim, elven hippies which fight to protect the magical entities that are at risk of extinction. As the Overlord, neither of these groups can be allowed to live.

And Joystiq:
Although we remain cautiously optimistic about minion management, it appears that the concepts of the original Overlord have been refined in the sequel (which is all we ever wanted). We're definitely looking forward to playing the game later this month and hoping that this time around the master of darkness can show us some evil gameplay that's polished and refined.