Fallout 3 The Pitt DLC Reviews

The Internet is now hosting another pair of scoreless reviews for Fallout 3's second set of DLC, The Pitt.

First up is No Mutants Allowed:
It all looks very nice but it is a very short in hours-to-dollar ratio, and there is practically no re-playability, so no reason to visit the location later again. Gamers are better off waiting until the price of this DLC has dropped to half the current one or if it is bundled more cheaply.

The Pitt is better than Operation: Anchorage, but it's still not very good.

And then we have Gamer Syndrome:
Unlike Operation: Anchorage, The Pitt stays more like the original Fallout 3, blending combat and adventure with a great storyline and a whole bunch of moral choices. The Pitt also features considerably more gameplay time than Operation: Anchorage for the same great price of 10 dollars. Given a choice between the first two content packages, The Pitt seems the better choice, albeit less combat oriented than Anchorage. So if you have 800 Microsoft Points lying idle, and dust collecting on your copy of Fallout 3.. what are you waiting for, those slaves are not going to liberate themselves!