Overlord II Preview

OXM is next in line with a preview of Codemasters and Triumph Studios' strategy/action RPG hybrid, Overlord II.
Of course, no Overlord would be complete without a lair. Located in the netherworld, the new tower is actually built into an enormous hanging stalactite on the roof of an underground cavern, dangling over an enormous lava lake. In response to fan criticism, you can now sit in your throne and grant an audience to the peasants you've enslaved. They'll offer side quests, which you can accept...or you can just drop the hapless serfs through a trap door.

In fact, enslavement is something of a theme throughout the new game. One of the criticisms of the original was that players didn't feel like they were given the opportunity to be truly evil while tabs were kept on your level of corruption, several of the missions took the form of good deeds. Now your choices are two different flavors of nasty: domination or destruction. Capture a peasant village, for example, and you can either raze it to the ground and kill all of its inhabitants, claiming a huge lifeforce boost, or you can capture it and enslave the villagers, who will provide you with gradual lifeforce enhancements over time.