Big Huge RPG Did Not Make the Cut

Edge Online reports that the Ken Rolston's Big Huge RPG's failure to make it through a February evaluation was part of the reason the studio is now in trouble.
THQ investor relations director Julie MacMedan said in a phone interview that the publisher evaluated the progress of the RPG in February, and decided not to go forward with the project. THQ is in the midst of a 24 percent workforce cut in an effort to realize $220 million in cost reductions. Eliminating support for the RPG was part of the cost reduction initiative.

THQ revealed on Tuesday that it would be dropping Maryland-based Big Huge Games from its stable of internal studios. The development house will shutter if a buyer is not found in the near future. MacMedan would not disclose exactly how much time Big Huge Games has remaining.