Puzzle Quest: Galactrix Reviews

Five more reviews of Puzzle Quest: Galactrix have made their way to the web, though they're not all quite so favorable. The first is at IGN with a score of 8.4/10:
Infinite Interactive took what worked in Puzzle Quest and expanded it into an even bigger, longer game. That means if you are a fan of PQ, Galactrix will hook you all over again. The zero gravity puzzle game is slightly more complex, and there is an entire galaxy of quests, mini-games, and characters to get lost in. Some interface hiccups mar the presentation and the visuals aren't all that impressive, but the core gameplay is rock solid. Plus, the music is fantastic. The developers really hit on something with the Puzzle Quest formula, and I'll be on board as long as they can keep it engrossing.

Then there's GamesRadar with a score of 8/10:
Its handful of setbacks are just about evenly balanced with its improvements, so Galactrix still offers an addictive, puzzle-meets-RPG experience that won't disappoint most fans of the original PQ, as well as anyone looking for an accessible game that still packs plenty of substance.

Followed by Game Revolution with a score of "C+":
I played the hell out of Challenge of the Warlords. I even made it my Editor's Choice in 2007. Unfortunately, I won't be playing D3's newest incarnation quite as much. If the the old school Puzzle Quest is mega-addicting black tar heroin, then the new one is some brown weed that barely gets you high and leaves you with little more than a headache and a bad taste in your mouth.

Then we head to UGO for a score of "B":
On the one hand, you have a ridiculously deep battle system that supplies players with all the tools needed to put together a kick ass arsenal for battle (multiplayer or not). But on the other you have a burden of hoops to jump through to get there.

And Game Informer rounds off the list with a score of 8.25/10:
Galactrix is a game full of possibilities. Packed with places to explore, items to craft, shops to haggle in, strategies to execute, and aliens to engage in diplomacy, this match-three title throws features at you from all sides. Galactrix limits itself, however, by funneling its most adventurous features into the same few gem-based puzzle types. Given how much you have to hack leap gates to travel around the galaxy, you can get burned out on Galactrix's puzzles too fast especially since these time-based boards put you at the mercy of the random luck of the falling gems. At least there is strategy in the ship-to-ship battles, where effectively using your weapons and ship augments always give you something to think about and a plan of attack. Galactrix is an absorbing puzzler that easily puts itself above the competition.