Fable II Knothole Island DLC Interview

CVG managed to track down Fable II writer Mark Llabres Hill for a brief Q&A about the game's recently released Knothole Island DLC.
How did the concept for Knothole Island come about?

Hill: We knew we wanted to return to the Knothole Glade village from the first Fable. And we knew we wanted to do an island. After months of heated meetings and tortuous concentration, we realised we could combine both ideas to create one super-idea.

After that, the rest (creating new regions the player can affect like never before, designing and creating tons of new items and characters, and writing and recording hundreds of extra lines of dialogue) was easy.