Fallout 3: The Good Parts

Shamus Young, who earlier expressed some mixed opinions on Fallout 3, now singles out the good parts. Of interest is his remark on the disjunction in opinions on Fallout 3.
Fallout 3 is a fusion of two wildly popular game franchises, in much the same way that Taco Ice Cream would be a fusion of two wildly popular foods. It takes the gameplay of Oblivion, and splices it with the setting of Fallout. There are other gameplay elements they've introduced to act as adhesive between the two disparate systems, which both add and detract from the whole in equal measure. In order to help confuse both players and (more importantly) reviewers, Fallout 3 has better gameplay than Oblivion, but a worse story than Fallout. So figuring out if the game is good or bad depends a lot on which axis you're traveling on - which of its progenitors you're using as a standard.

The name (Fallout) carries expectations with it that I can't just dismiss with a hand-wave. The fact that Fallout 3 is good doesn't change those expectations.

In case you missed it, I just admitted that Fallout 3 is good. And now I've said it twice. It was no less painful the second time, and I hope you'll not ask me to do it again. It is entertaining. Inasmuch as that's what we want from games, it is a success. Despite all my Fallout-based disappointments, this game has merit, and - amazingly enough - manages to hit a few home runs.