BioShock PS3 Previews

GameSpy and 1up both go hands-on with BioShock's PS3 port and give us their impressions. GameSpy.
For those readers that are wondering if the game will look better or play differently on the PlayStation 3, we can answer that with a resounding "maybe". We were told that the only real cosmetic differences between the Xbox 360 and PS3 version are the videos, which now run at a native 720p (the Xbox 360 videos were upscaled). The PS3's Blu-ray format also allowed the developers to use uncompressed audio, which should sound better for those of you with high-end surround sound systems. To be totally honest, we really didn't notice a difference, especially since the Xbox 360 and PC versions of the game featured some truly amazing sound design.
1up. which offers a few clips as well as a side-by-side comparison between BioShock on the Xbox360 and the PS3.
The major addition to the PS3 version is the new Survivor difficulty -- it's essentially a "very hard" mode, but 2K personnel like to consider it the most appropriate and thematic way to play the game. After all, you're a plane-crash survivor, and the denizens of Rapture, the game's undersea "utopia," are a bunch of genetically enhanced freaks, so it makes sense that they don't go down in one hit. Besides modifying the baddies' resilience to blunt damage, Survivor also tunes both your EVE (BioShock-speak for "mana") and health; even when you're revived in a Vita-Chamber after death, you don't fully recover either attribute. Also, if you thought Plasmids were difficult to manage on hard...well, in Survivor mode, it's tough to pull off more than one zap of Electro Bolt before having to inject more EVE.